local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
local Orb = Instance.new("Part", Character)
Orb.Name = "Orb"
Orb.Shape = Enum.PartType.Block
Orb.CanCollide = false
Orb.BrickColor = BrickColor.new("Really black")
Orb.Material = Enum.Material.Neon
Orb.Transparency = 0
Orb.Size = Vector3.new(1,1,1)
Orb.TopSurface = Enum.SurfaceType.Smooth
Orb.BottomSurface = Enum.SurfaceType.Smooth
local BodyPosition = Instance.new("BodyPosition", Orb)
while wait(0) do
BodyPosition.Position = Character.Head.CFrame:pointToWorldSpace(Vector3.new(2, 1, 0))
end
Right now only a part follows me, how would I incorporate a model?
