Say I threw a football and I wanted to know precisely where it would first make contact with the ground, or in this case, a part named 'Baseplate'. Would it even be possible to have the object predict its own landing spot? I'd like to add it into Cabbler's football model, if that helps any.
Afterthought: I forgot to add that the object would use a decal to predict its own landing spot. My bad. That may change alot.

3 comments
try getting a idea from this https://scriptinghelpers.org/blog/modeling-a-projectiles-motion
This helps a bit in showing me it's possible, but I still have no idea out to integrate that into the model itself.
If you really wanted to, you could determine where it's going to land (the endpoint) before you even throw the football, and have it go up and back down again by moving along a Bezier curve.