Well i can't find any good trampoline tutorials.. it's working in studio but not working in the game?
script.Parent.Touched:connect(function(obj) if obj.Parent and obj.Parent:FindFirstChild("Humanoid") then obj.Parent.HumanoidRootPart.Velocity = Vector3.new(0,script.Parent.Parent.Configurations.JumpForce.Value,0) end end)
how do i fix this? or how do i script this?

2 comments
uhh change the y velocity of the part? or you could use a script to do that
i did