like when player gets attacked by other players by sword ect, he screen get blurred but not the local PLAYER. like lest say you attack player and that players screen get blurred.
COMMUNITY QUESTION
how do i get gui for a other player, but from a local player?
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Use a RemoteEvent to communicate between the client and server. In your case tell the server that you hit a player. The server will then tell the other client they were hit and the other client will do what it needs to.
how, and i am trying to make it that only the player who get hits by the local player with a sword sees it no on else
Since the removal of Experimental mode, FilteringEnabled has become a required feature for all Roblox games. Get started on how to use it: https://www.robloxdev.com/articles/Roblox-Client-Server-Model
it is not what i am looking for
It is exactly what you need in order to do the things you want. Here's a better article: https://www.robloxdev.com/articles/Remote-Functions-and-Events