game.Players.PlayerAdded:Connect(function(Plr)
Plr.CharacterAdded:Connect(function(Char)
PlrClone = Plr.Character:Clone()
print(PlrClone)
end)
end)
✓ ANSWER ACCEPTED
I am trying to duplicate the player, though the script I wrote prints "nil", any help?
1 answer
✓ Accepted answer
This works: you can make it better (It creates an animated clone of the character with clothes and accessories)
https://www.roblox.com/library/2393507307/for-poweredby-memes
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5 comments
Players' characters have the archivable property set to false, so when they're cloned, it'll return nil
I turned the archivable property on, though it didn't copy my shirt, hats, and colors
yea, notice that if you dont have a humanoid on a character, there arent any shirts, accessories, or pants
would I have to add them on separately or is there a way around this?
Instead of player.CharacterAdded use a wait and to make the clone animated remove roblox's animate localscript from the clone and make it a serverscript that's inserted into the clone