This wont stop me going on FP even though my name is in CDName?
--<<Var>>--
localp = game.Players.LocalPlayer
--<<Names>>--
DEAName = {}
ETName = {}
ECName = {}
IAName = {"MINECRAFT_LOLBUILDZ"}
ISDName = {"tictac67"}
MDName = {"tolly67p"}
MTFName = {"tictac67","MINECRAFT_LOLBUILDZ"}
MANUDName = {"tictac67","tolly67p","MINECRAFT_LOLBUILDZ"}
SDName = {"AviaSamuel_RBLX","tolly67p"}
SCDName = {"tictac67"}
DORName = {}
CDName = {"JackPlaysRBYT","Pupp_err","Giptoid","ThePersonThatWorks","tictac67"}
CEName = {}
FPList = {"AviaSamuel_RBLX","tolly67p","MINECRAFT_LOLBULDZ","alien_fan","hellospickles1"}
--<<Teams>--
function CI()
if localp.TeamColor == game.Teams["Class-D"].TeamColor or localp.TeamColor == game.Teams["Un-Authorized"].TeamColor then
game.workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Chaos Insurgency"].TeamColor)
end
end
function Respawn()
localp.Character.Humanoid.Health = 0
end
function DEA()
for i,v in pairs(DEAName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Department of External Affairs"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Department of External Affairs"].TeamColor)
end
end
end
end
function ET()
for i,v in pairs(ETName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Engineering and Technical"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Engineering and Technical"].TeamColor)
end
end
end
end
function EC()
for i,v in pairs(ECName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Ethics Committee"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Ethics Committee"].TeamColor)
end
end
end
end
function FP()
for i,v in pairs(CDName) do
if localp.Name ~= v then
if localp.TeamColor ~= game.Teams["Foundation Personnel"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Foundation Personnel"].TeamColor)
end
end
end
end
function IA()
for i,v in pairs(IAName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Intelligence Agency"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Intelligence Agency"].TeamColor)
end
end
end
end
function ISD()
for i,v in pairs(ISDName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Internal Security Department"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Internal Security Department"].TeamColor)
end
end
end
end
function MD()
for i,v in pairs(MDName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Medical Department"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Medical Department"].TeamColor)
end
end
end
end
function MTF()
for i,v in pairs(MTFName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Mobile Task Force"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Mobile Task Force"].TeamColor)
end
end
end
end
function ManuD()
for i,v in pairs(MANUDName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Manufacturing Department"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Manufacturing Department"].TeamColor)
end
end
end
end
function SD()
for i,v in pairs(SDName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Security Department"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Security Department"].TeamColor)
end
end
end
end
function ScD()
for i,v in pairs(SCDName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Scientific Department"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Scientific Department"].TeamColor)
end
end
end
end
function DoR()
for i,v in pairs(DORName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Department of Regulations"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Department of Regulations"].TeamColor)
end
end
end
end
function CD()
for i,v in pairs(CDName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Class-D"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Class-D"].TeamColor)
end
end
end
for i,v in pairs(CEName) do
if localp.Name == v then
if localp.TeamColor ~= game.Teams["Class-E"].TeamColor then
game.Workspace.TeamChangeFE.teamchange:FireServer(game.Teams["Class-E"].TeamColor)
end
end
end
end
script.Parent["CI"].MouseButton1Click:connect(CI)
script.Parent["respawn"].MouseButton1Click:connect(Respawn)
script.Parent["Dept. External Affairs"].MouseButton1Click:connect(DEA)
script.Parent["E&T"].MouseButton1Click:connect(ET)
script.Parent["EC"].MouseButton1Click:connect(EC)
script.Parent["ISD"].MouseButton1Click:connect(ISD)
script.Parent["Intel Agency"].MouseButton1Click:connect(IA)
script.Parent["MTF"].MouseButton1Click:connect(MTF)
script.Parent["Medical"].MouseButton1Click:connect(MD)
script.Parent["SCP"].MouseButton1Click:connect(FP)
script.Parent["Scientifical Dept"].MouseButton1Click:connect(ScD)
script.Parent["Security"].MouseButton1Click:connect(SD)
script.Parent["ManuD"].MouseButton1Click:connect(ManuD)
script.Parent["DoR"].MouseButton1Click:connect(DoR)
script.Parent["CD"].MouseButton1Click:Connect(CD)