The car works perfectly fine in the studio, no delays or whatsoever, but whenever I play the actual game it gives about a 2-3 second delay in turning controls and throttle. I've also noticed that players with lower pings have lower delay time. Is there a way to fix this?
COMMUNITY QUESTION
Delay in Vehicle controls?
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Does a server script handle moving the car? The server side can lag causing delays.
Yup, but it mostly relies on roblox’s vehicle system. What my script does is just that it handles the steering.
Most likely it's just player latency, something you can't do a huge amount about. If you share your script in your question we can confirm this
How do most other games get away with this?
Probably they just have players who have better connections/computers, depending on the type of lag. Once again, can you add the relevant scripts to your question?
Try making the player who is driving the network owner. This is a problem on Roblox usually called seatlag.
Use Client-Side Prediction (Google it). It will help people with slow connection.