I was planning to make a party system to teleport 4 players that join into a reserved server, but the first thing to start is to make a party system allowing players to fight together with the boss.
However, I'm not sure how what method should be done to allow players to only join once or so.
-- Join Party Board = script.Parent.Parent.Board PartyPlayers = Board:WaitForChild('PartyPlayers') script.Parent.ClickDetector.MouseClick:Connect(function(player) for i,v in pairs(PartyPlayers:GetChildren()) do if v.Value == player then else end end if PartyPlayers.Player1.Value == nil then PartyPlayers.Player1.Value = player elseif PartyPlayers.Player2.Value == nil then PartyPlayers.Player2.Value = player elseif PartyPlayers.Player3.Value == nil then PartyPlayers.Player3.Value = player elseif PartyPlayers.Player4.Value == nil then PartyPlayers.Player4.Value = player end end)
-- Leave Party Board = script.Parent.Parent.Board PartyPlayers = Board:WaitForChild('PartyPlayers') script.Parent.ClickDetector.MouseClick:Connect(function(player) for i,v in pairs(PartyPlayers:GetChildren()) do if v.Value == player then v.Value = nil end end end)