Hello, i need help with motor6D
--Problem - I wanted to make player's arm looks at Y property of mouse
mouse = game.Players.LocalPlayer:GetMouse() -- that script is located in starterGui
motor = workspace.Dummy.Torso:WaitForChild("Left Shoulder")
mouse.Move:Connect(function()
motor.C0 = motor.C0 * CFrame.Angles(0,0,mouse.Y)
end)

12 comments
dose it have hinge?
@helleric No it does not and what hinge does do? (sorry for my bad english)
it is OK and let me try out the script
also it that the full script?
yeah thats full script helleric
ok i think i know
try getting rid of Torso
use this https://www.robloxdev.com/api-reference/property/JointInstance/C0
The Y axis of the mouse is the Z axis of the CFrame?
yep
helleric JointInstance is Not Creatable
incapaz idk when i set it at Y axis then it rotates in X axis if i set X axis then it rotates in y axes