local dss = game:GetService("DataStoreService")
local data = dss:GetDataStore("PlayerData")
local serverData = {}
local templatePlayerData = {String = "string", Number = 0, Table = {}}
game.Players.PlayerAdded:connect(function(plr)
serverData[plr] = data:GetAsync(plr.UserId) or templatePlayerData
table.insert(serverData[plr].Table,"Hello")
local data = Instance.new("Folder", plr)
data.Name = "Data"
local num = Instance.new("StringValue", data)
num.Value = serverData[plr].Table.String.Number -- problem occurs here
end)
game.Players.PlayerRemoving:connect(function(plr)
data:SetAsync(plr.UserId,serverData[plr])
serverData[plr] = nil
end)
I really am bad with data stuff, but can someone help me on how to convert the data "Hello" to a string value , since this system is in a table so i cant really configure it from other scripts... or thats what i think.

1 comment
sorry if u guys dont get it, its hard to put it in words..