How to make camera stick to one object and scriptable? Other than RenderStepped, what else can I use?
COMMUNITY QUESTION
How to make camera stick to one object and scriptable?
1 answer
You can get the camera (in a localscript) via workspace.CurrentCamera, from there you can change the camera's subject and behaviour.
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1 comment
RenderStepped exists so you can do this. There should be no reason not to use it.