script.Parent.Activated:Connect(function()
	local plr = game.Players.LocalPlayer
	local mouse = plr:GetMouse()
	local char = plr.Character
	local waited = char:FindFirstChild("asdsd")
local x = Instance.new("BodyVelocity",waited)
waited.Anchored = false
x.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
x.Velocity = mouse.Hit.LookVector * 23
waited.Orientation = mouse.Hit.LookVector.Orientation
wait(2)
waited:Destroy()
end)