I tried this before but it didn't work, so can you please help me? Just give me an example script with the model named Thing and the part named Spawner. Make the wait time before it clones the model to 150. This would help me a lot for making my game and it wouldn't be very hard to use.
COMMUNITY QUESTION
How do I make a script that clones a model from Lighting on to a part in Workspace?
2 answers
Well from considering you said the wait time to 150, I'm guessing you want it to repeat. To make this easier for you I'd recommend positioning the object before placing it in Lightning. I'll still do what you requested.
a = game.Lighting.Thing
b = game.Workspace.Spawner
while true do
c = a:clone()
c.Parent = game.Workspace
c:MoveTo(b.Position,)
wait(150)
--if game.Workspace:findFirstChild("Thing") then game.Workspace.Thing:Destroy()
--end
end
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local part = script.Parent
local Thingy = game.Lighting.Thingy
local debounce = true
part.Touched:connect(function()
if debounce == true then
debounce = false
local Thingy = Thingy:Clone()
wait(1)
Thingy.Parent = Workspace
wait(120)
debounce = true
end
end)
You could try this as well. It clones it wherever you cut it from the Workspace.
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4 comments
Thanks!
No problem. Help me out by accepting this answer.
This didn't actually clone it to the part's position.
Try now?