Sometimes in my game, when I have high ping and the map is loading, it teleports me to it before it's loaded on my screen, because on the server it's already loaded. Is there any way to prevent this or is this just something laggy players have to deal with?

8 comments

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just make a loading screen

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I do have a loading screen.

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I mean it's a round based game, and a different map loads every round.

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Include an intermission and have the map load during it and then load the players afterwards

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You could have the game check if all players have the objects loaded before removing the loading screen. Have a message to all players like waiting for other players before starting then like RAYAN said load all the players when all the conditions are met.

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How can I check if the players have the object loaded? It teleports all the players once the map is 100% loaded, and yes I have a %loaded. It will teleports all players, and the players with normal ping will see the map loaded, while the others will fall and die since it's not loaded for them yet.

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This happened to me in Island Royale, which is a front page game, so I'm unsure if it's even a fixable thing.

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put the camera's subject somewhere far from the loading................