As the title says..
local Player = game.Players.LocalPlayer local DataStore = game.ServerScriptService.DataStore local Workspace = game.Workspace local ReplicatedStorage = game.ReplicatedStorage local ServerStorage = game.ServerStorage local StarterPlayer = game.StarterPlayer game.Players.PlayerAdded:Connect(function(plr) if Workspace.StarterItemsUpgraded.StarterMonitorUpgraded.ScreenGui.Active == true then wait(math.random(10,25)) game.Players.LocalPlayer:WaitForChild("leaderstats").Followers.Value +1 -- Plus sign is red underline end end end)
Try That
game.Players.PlayerAdded:Connect(function(Player) if Workspace.StarterItemsUpgraded.StarterMonitorUpgraded.ScreenGui.Active == true then wait(math.random(15,20)) plr.leaderstats.Followers.Value = plr.leaderstats.Followers.Value + 1 end end)