heres the script that makes the morph what it is:
function onTouch(part)
local human = part.Parent:findFirstChild("Humanoid")
if human ~= nil then
part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
part.Parent:findFirstChild("Head").Transparency = 0
part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
part.Parent:findFirstChild("Torso").Transparency = 1
part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
part.Parent:findFirstChild("``Left Arm").Transparency = 1
part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
part.Parent:findFirstChild("Right Arm").Transparency = 1
part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
part.Parent:findFirstChild("Left Leg").CanCollide = true
part.Parent:findFirstChild("Left Leg").Transparency = 1
part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
part.Parent:findFirstChild("Right Leg").CanCollide = true
part.Parent:findFirstChild("Right Leg").Transparency = 1
end
end
script.Parent.Touched:connect(onTouch)]

1 comment
Check line 20.