I've heard of Cross-Server communication via DataStores since HTTP is too complicated for me to waste time learning but I don't know how to make it work..
Let's suppose I want to send a message to a friend who is in another server. Or even make a modcall request to a mod in other server. How would I send a request to that server to do something via datastore?
Maybe change some values in it using :OnUpdate but idk how.
--This is not a request for a script, it's a request for help to understand Cross-Server communication

4 comments
there is (I wish i could downvote this answer) but then ill lose rep
There isn't. If so, post it as an answer.
I'll try with HTTP anyways. Just need to find a way to know what server to teleport the player to
If the answer helped you can approve it :3