Question
Is there a way to write into scripts from other scripts?
For an example, a function that would write a string into a script
Example:
local SCRIPT = game.Workspace.ScriptToWriteIn
SCRIPT:Write("Bla bla bla") --Then it would write Bla bla bla into the script
Is this possible? if so how? I've checked a couple of times and no one asked this!
Thanks!
MIXGINGENGERINA10

5 comments
In which way is it insecure?
It is insecure beacuse with loadStringEnabled players can run arbitrary code, meaning they can execute whatever they want.
Oh, thanks!
Lua is not an acronym, and should not be spelt like one. So spell it Lua, and not "LUA". Just for the sake of readability and respect.
In the example, is the user inputting code?