I only currently know how to use bool values while functioning remote events from either the client or from the server... I want to undisable a local script from PlayerGui from using an Remote Event that fires from the Server-To-Client.
I know the basics VVV
Script:
function eventsetup(plr, ...)
script.Parent.Event:FireClient(...)
end
Localscript: (DISABLED)
Any Ideas?

1 comment
Local Scripts have a Disabled property under them. If it's checked then its Disabled. Btw, "Enable" is a better term than "Undisable".