I made a car, that clones when u join. But when it clones, i cant sit in it. Why is that?
script:
local debounce = false
local uis = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
uis.InputBegan:Connect(function(k)
if k.KeyCode == Enum.KeyCode.G then
if not debounce then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
wait(0.1)
local car = plr.SelectedCar.Value:Clone()
car.Parent = game.Players.LocalPlayer.Character
car.Name = plr.Name..("'s Car")
car:SetPrimaryPartCFrame(plr.Character.Head.CFrame * CFrame.new(0,0,-10))
car.Chassis.Base.Anchored = false
car:MakeJoints()
debounce = true
wait(1)
debounce = false
end
end
end)

3 comments
Do post the script thanks.
normal vehicle seat or custom?
normal.