So, I want to make a part disappear or be eliminated from the game world. Which do I use, destroy or adding to game.debris? Please respond.
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Should Game.Debris be used or :Destroy() ?
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✓ Accepted answer
The Debris service is usually used when you want an instance to be removed from the game after a set period of time. This is usually in cases like shooting a projectile or when you have any instance that has a specific lifetime.
If your part does not have a set lifetime, and instead you would like for the part to be removed upon a certain event triggering, or anything otherwise then feel free to use :Destroy().
Also note that Debris does not error if the object is already destroyed when it tries to remove the object, however :Destroy() does.
Hope this helps! :)
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You sniped me, I'm 50 seconds to late, I'll remove my answer as yours is better.
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Debris was used in the old days. I'd use Destroy