I am creating a game where your character constantly changes size. I've come across a problem where it only seems like your player was resized on your screen, whilst you still look like a regular sized character to other people. Here's an example of what I mean:
http://i.imgur.com/4Ukm4cm.png
The two characters are the same size, but only my character (left) looks like the correct size, the other player (right) just looks like the default size character just floating. I tried turning off FilteringEnabled, did nothing. Any help would be greatly appreciated. Thank you.

6 comments
FilteringEnabled has been disabled. It's no longer a thing. I recommend you use a Server-Sided Script. Use RemoteEvents for Client-Server Communication.
^ You mean Experimental Mode? All games are forced to FilteringEnabled.
yeah, experimental mode is no longer an option. i'd have remotes so the changes replicate or do it all on the server
I meant Experimental Mode. But anyway. RemoteEvents are recommended for this. I assume you're doing it through a LocalScript from the outcome.
I am indeed. Thanks for the tip, I'll go figure out what RemoteEvents even are now.
It's alive! Things work now, thank you again.