I made a button, that clones your car in front of you. But if i clone it in studio, it works but in game i cant sit in it. whats the problem?
script:
local debounce = false
local plr = game.Players.LocalPlayer
script.Parent.MouseButton1Click:Connect(function()
if not debounce then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
wait(0.1)
local car = plr.SelectedCar.Value:Clone()
car.Parent = game.Players.LocalPlayer.Character
car.Name = plr.Name..("'s Car")
car:SetPrimaryPartCFrame(plr.Character.Head.CFrame * CFrame.new(0,0,-10))
car:MakeJoints()
debounce = true
wait(1)
debounce = false
end
end)

9 comments
Is this in a regular script or a localscript?
localscript
Is the button in the Workspace or the PlayerGui?
playergui/startergui
Are you sure the car has a vehicle seat?
Yes, it works at studio, but not ingame. i checked the explorer, i still cant get it
"it works in studio but not in game ". When you say that, you have failed client to server replication. In other words, your game is not FE compatible
what does that mean=
Look at this tutorial to understand: https://www.youtube.com/watch?v=C0qQ4lDa3t0