I made a button, that clones your car in front of you. But if i clone it in studio, it works but in game i cant sit in it. whats the problem?

script:

local debounce = false
local plr = game.Players.LocalPlayer
script.Parent.MouseButton1Click:Connect(function()
       if not debounce then
	for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
		if v:IsA("Model") then
		v:Destroy()
		end
	end
	wait(0.1)
		 local car = plr.SelectedCar.Value:Clone()
		car.Parent = game.Players.LocalPlayer.Character
		car.Name = plr.Name..("'s Car")
		car:SetPrimaryPartCFrame(plr.Character.Head.CFrame * CFrame.new(0,0,-10))
		car:MakeJoints()
		debounce = true
		wait(1)
		debounce = false
	end
end)

9 comments

0

Is this in a regular script or a localscript?

0

localscript

0

Is the button in the Workspace or the PlayerGui?

0

playergui/startergui

0

Are you sure the car has a vehicle seat?

0

Yes, it works at studio, but not ingame. i checked the explorer, i still cant get it

0

"it works in studio but not in game ". When you say that, you have failed client to server replication. In other words, your game is not FE compatible

0

what does that mean=

0

Look at this tutorial to understand: https://www.youtube.com/watch?v=C0qQ4lDa3t0