This is the Local Script (rest of the script has been excluded mate)
local x = 0
repeat
x = x + 1
wait(0.033)
until x == 31 or Input.UserInputState == Enum.UserInputState.End
local boostValue = {}
boostValue[1] = x
game.ReplicatedStorage.Controls.TJumpUp:FireServer(boostValue)
I've sent the table through the boundary i think this is the script:
game.ReplicatedStorage.Controls.TJumpUp.OnServerEvent:Connect(function(boostValue)
unpack(boostValue, 1, x)
end)
but it says:
Workspace.Scripts.Controls.TJumpScript:36: bad argument #1 to 'unpack' (table expected, got Object)

1 comment
i appreciate this very much mate!