I am a beginner scripter. I have been working on this code for hours and have multiple variants of it of which none after I started editing after I got it to turn on and off.
~~This works
local lfe = true
function collect()
local lfe = true
script.Parent.ge.Reflectance = .5
end
function dead()
local lfe = false
script.Parent.ge.Reflectance = 0
end
function onClicked()
if lfe == true then wait() dead() else collect()
end
end
script.Parent.ge.ClickDetector.MouseClick:Connect(onClicked)
collect()
~~ I am trying to edit it to where Left click and hold keeps it on true and doesn't turn false until I let go.
~~ My attempts ( I apologize for the length I gave it an honest attempt.)
First Attempt:
local lfe = true
function collect()
local lfe = true
script.Parent.ge.Reflectance = .5
end
function dead()
local lfe = false
script.Parent.ge.Reflectance = 0
end
function onClicked()
wait (1)
if lfe == true then dead() else collect() end
end
script.Parent.ge.ClickDetector.Button1Down:Connect(onClicked)
collect()
~~ I am trying to edit it to where Left click and hold keeps it on true and doesn't turn false until I let go.
~~ My attempts ( I apologize for the length I gave it an honest attempt.)
Second attempt:
local Player = game.Players.LocalPlayer
local Mouse = Player.GetMouse()
local lfe = true
if Mouse.Button1Down:Connect(function(collect)
end)
then Mouse.Button1Up:Connect(function(dead)
end)
end
function collect()
local lfe = true
script.Parent.ge.Reflectance = .5
end
function dead()
local lfe = false
script.Parent.ge.Reflectance = 0
end
function onClicked()
if lfe == true then wait() dead() else collect()
end
end
script.Parent.ge.ClickDetector.MouseClick:Connect(onClicked)
collect()
Third attempt:
local Player = game.Players.LocalPlayer
local Mouse = Player.GetMouse()
local lfe = true
function collect()
Mouse.Button1Down = true
local lfe = true
script.Parent.ge.Reflectance = .5
end
function dead()
Mouse.Button1Down = false
local lfe = false
script.Parent.ge.Reflectance = 0
end
function onClicked()
wait (1)
if lfe == true then dead() else collect() end
end
script.Parent.ge.ClickDetector.MouseClick:Connect(onClicked)
collect()
Fourth Attempt:
local Player = game.Players.LocalPlayer
local Mouse = Player.GetMouse()
local Re = true
function onClick()
Mouse.Button1Down = true
if Mouse.Button1Down then pick()
end
end
function pick()
local Re = true
while true do
script.Parent.ge.Transparency = .1
wait (onClickOff)
script.Parent.ge.Transparency = 0
local Re = false
end
end
function onClickOff()
Mouse.Button1Down = false
end
script.Parent.ge.ClickDetector.MouseClick:Connect(onClick)
~~
That's not all but I don't have the rest saved, These are the 5 scripts I have kept in-game for now however. Some advice would be much appreciated! Thank you.
I've tried looking for tutorials and the RobloxDev Scripting guide, but so far nothing I tried has worked.

3 comments
mouse.Button1Down is an event, not a property. And LocalPlayer and the mouse are inaccessible by the server.
I just realised clickdetector doesnt have a button1down event, that is interesting, it could be rather useful such as in a case like this
Thank you incapaz, I didnt know, ill try to work around that fact.