So my game creates a lot of parts in the game and when I use destroy() to remove it the memory goes up a little every time and the server gets extremely laggy. Anything I can do to fix this?
COMMUNITY QUESTION
Server memory increases when I destroy parts?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
We need to see the code to be able to help you
uhh im literally just using :Destroy() on a server script and that makes the memory increase