There are several "Static" in my character, but this script can only change one. How can I change everyone?
--(In Workspace/Part/Script)
function Smart(hit)
local Cloning = game:GetService("ReplicatedStorage").Cloning
Cloning:FireServer()
wait(5)
local Enabled = game:GetService("ReplicatedStorage").Particle
Enabled:FireServer()
end
script.Parent.SuitUp.MouseClick:Connect(Smart)
--(In ServerScriptService/Script)
local Cloning = game:GetService("ReplicatedStorage").Cloning
local Enabled = game:GetService("ReplicatedStorage").Particle
local particles = game:GetService("Lighting").Static
Cloning.OnServerEvent:Connect(function(hit)
-- Cloning in all body
particles:Clone().Parent = hit.Character.UpperTorso
particles:Clone().Parent = hit.Character.Head
particles:Clone().Parent = hit.Character.RightUpperArm
particles:Clone().Parent = hit.Character.LeftUpperArm
particles:Clone().Parent = hit.Character.LeftUpperLeg
particles:Clone().Parent = hit.Character.RightUpperLeg
-- They are successfully cloned.
end)
Enabled.OnServerEvent:Connect(function(hit)
local char = hit.Character
local cps = char:GetChildren()
for i, v in pairs(cps) do
if v.ClassName == 'Part' then
local pes = v:GetChildren()
for i, v in pairs(pes) do
if v:IsA('ParticleEmitter') and v.Name == 'Static' then -- Just want to change the head, the rest of the body does not work.
v.Enabled = true
end
end
end
end
end)
-- Head: Enabled
-- Torso: Not Enabled
-- RightUpperArm: Not Enabled
-- LeftUpperArm: Not Enabled
-- LeftUpperLeg: Not Enabled
-- RightUpperLeg: Not Enabled
-- Do not understand.

4 comments
Is all your ParticleEmitter objects Named Static? case sensitive too
Sim, nesse processo, ele procura o tipo "ParticleEmitter" com seu nome "Static" e depois de localizar "all Static" espalhados em meu "Character", o script modifica Static.Enabled = false para Static.Enabled = true, mas deve modificar tudo e não modifica apenas um.
Well I just tried it in studio and it works fine for me, had a particleemitter named static in my left arm and head and both got enabled, i suggest you use print statements to debug your code
Here is the most complete script.