local model = game.Workspace.Part
game.Players.PlayerAdded:connect(function(plr)
model.Touched:Connect(function(hit)
if plr:GetRankInGroup(3611738) == 10 then
while wait(5) do
plr.leaderstats["Points"].Value = plr.leaderstats["Points"].Value + 1
end
end
end)
end)
COMMUNITY QUESTION
Why doesn't the part trigger when player has touched it?
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