heres the script when the health is lower then the lowamt (low amount) then the frsme should be visible and the sound should play
local play = game.Players.LocalPlayer
local lowamt = 35
--play.Character.Humanoid.Health.Changed:Connect(function()
if play.Character.Humanoid.Health <= lowamt then
script.Parent:Play()
script.Parent.Parent.lowgui.lowhealthframe.Visible = true
end
--end)
but its not happening?

4 comments
is the play.Character.Humanoid.Health.Changed:Connect(function() commented out when you post it here?
yes
Try putting it in while true do
no