So I'm trying to make a fps viewmodel for my game so that a player can see their own arms and that the arms will follow the player's camera. Any tips on how to do it? Please also link any sites where you learned how to do it
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Any tips on making a R6 FPS viewmodel?
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https://scriptinghelpers.org/blog/the-first-person-element-of-a-first-person-shooter It works for R15 but you could make it work for R6