So basically, I have a sink that plays a sound effect when turned on. The problem, is that the sound is only audible when super close to the brick! I've also seen this glitch if you would call it that in some games that I play. Is there any way to counter this? Thanks in advanced!
COMMUNITY QUESTION
Weird things going on with sound instances?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
I'm pretty sure Sound has a property called "MaxDistance", and you can probably just set that to a really high number. I'm not sure if this is the best way though.