I'm trying to make a projectile go towards my mouse's location, but I can't get it to work properly. I'll include part of my script as the entirety of it is quite large.
local mouse = player:GetMouse()
local projectile = game:GetService("ReplicatedStorage"):Clone()
projectile.CFrame = char.LowerTorso.CFrame
local bv = Instance.new("BodyVelocity")
bv.Parent = projectile
bv.MaxForce = Vector.new(math.huge,math.huge,math.huge)
bv.Velocity = mouse.Hit.CFrame * 50
Any and all help appreciated!

3 comments
It worked thanks!
It's LookVector now FYI.
Okay, wasn't aware of the change.