I have a clicker game I'm working on, I made it so your points get saved but after awhile it's saying
13:55:35.653 - 302: SetAsync request dropped. Request was throttled, but throttled request queue was full.
13:55:35.653 - Stack Begin
13:55:35.654 - Script 'Workspace.scripts.stats', Line 16
13:55:35.654 - Stack End
here is my code for the saving
local stats = Instance.new("IntValue")
stats.Name = "leaderstats"
stats.Parent = player
local Clicks = Instance.new("IntValue", stats)
Clicks.Name = "Clicks"
Clicks.Value = ds:GetAsync(player.UserId) or 0
ds:SetAsync(player.UserId, Clicks.Value)
Clicks.Changed:connect(function()
ds:SetAsync(player.UserId, player.leaderstats.Clicks.Value
)
end)
I don't know how to fix it, when it gets throttled the saving doesn't work anymore

4 comments
You're trying to save too often. Just make the clicks save when the player leaves.
yea
You also should be using UpdateAsync instead of SetAsync
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