clickedbutton = game.StarterGui.Startgui.Frame.TextButton
clickedbutton.MouseButton1Click:connect(function(guiplayer)
guiplayers = game.Players:GetPlayerFromCharacter(guiplayer.Character)
gui = guiplayers.PlayerGui:FindFirstChild("Startgui")
if gui then
gui.Frame.Visible = false
end
end)
✓ ANSWER ACCEPTED
Why will my gui not go invisible when you click the text button?
2 answers
✓ Accepted answer
The GUI object in StarterGui is separate from the GUI objects in a player's PlayerGui. Therefore, setting a variable to the GUI in StarterGui will not allow your players to click the button.
Put this in a LocalScript inside your TextButton:
local player = game.Players.LocalPlayer
script.Parent.MouseButton1Click:connect(function()
if player.PlayerGui:FindFirstChild("Startgui") then
player.PlayerGui.Startgui.Visible = false
end
end)
button = script.Parent
function onClicked()
button.Visible = false
end
button.MouseButton1Down:connect(onClicked)
i dont know any of that nonsense up there but to make a gui go invisible this is how i would do it
button = script.Parent
function onClicked()
if button.Visible == true then
button.Visible = false
else button.Visible =true
end
end
button.MouseButton1Down:connect(onClicked)
this is if you want to toggle between on and off
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