Here is my script: i have searched for a while but none of them was about this issue so i couldn't figure it out
Folder = game.ReplicatedStorage.Tools
Blocks = game.ReplicatedStorage.Blocks
local children = Blocks:GetChildren()
for i = 1, #children do
a = script.Template:Clone()
a.Name = (children[i].Name)
a.Click.Disabled = false
b = children[i]:Clone()
b.Name = "Handle"
b.Size = Vector3.new (1,1,1)
b.Parent = a
b.CanCollide = false
b.Anchored = false
a.Parent = Folder
end
EDIT: i think it might be this equipt script that breaks it
if key == "1" then
if Folder.L1.Value ~= "" then
DelTool(player.Character)
local a = player.Backpack[Folder.L1.Value]:clone()
Folder.Current.Value = 1
a.Parent = player.Character
end

1 comment
Can you be more specific in your question? :o