Ok so, any ideas on how i can make the players camera follow the mouse in the same way as holding RMB and moving your mouse, but without having to hold the RMB? Basically the same thing as holding RMB, but without having to hold it down.
Any advice on how to make the camera follow the mouse?
1 answer
Theres a number of ways to do this, one of them is to change the CameraScript created by roblox
it is a bit of a pain to do this, so ill do it and give the model to you
https://www.roblox.com/catalog/02282936071/redirect
take that model, then put the script inside StarterPlayerScript
Edit : answering to : "Azure, you are almost right, the only thing is that i dont want the character to turn to face the mouse. Heres an example."
I tweaked the script so that it won't rotate your character anymore, have fun!
5 comments
Don't just offer a free model which is not yours, i'm sure you don't even know what it does.
MonoBlockZ is my alt, genius, maybe you shouldn't assume things? Go check his friendlist if you dont believe me.
Now, Would you kindly remove the dislike?
lol
LMAO
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uh character.Head.CFrame = CFrame.new(character.Head.Position, mouse.Hit.Position)? try it
Hmm sorry but this is not a site for requesting scripts.
Yes, create a part, use mouse.Hit then when mouse clicked, use MoveTo() to move player
You guys clearly doesnt understand what he is asking for, he is clearly asking for a way to make the camera rotate relative to the mouse drag, like holding right mouse button and moving it in-game.
Azure, you are almost right, the only thing is that i dont want the character to turn to face the mouse. Heres an example. https://www.roblox.com/games/1699463192/SCP-F-Area-19
I already updated the script to not move your character when you rotate your camera! :D
Thank you! :3