Is it possible to use Vector3 to resize a player? since resizing players using Vector3 does not work I tried this which is just a normal script in the workspace but when I play in studio nothing happens to my character
function PlayerSize(player)
local SizeValue = 10
local humanoid = player.Character.Humanoid
if humanoid then
if humanoid:FindFirstChild("BodyHeightScale") then
humanoid.BodyHeightScale.Value = SizeValue
end
end
end

2 comments
You're calling the function at some point, correct?
it works now I had forgot to call it but I have decided to use the function you provided