game.Players.PlayerRemoving:Connect(function(plr)
--whatever
end)
game.Players.PlayerAdded:Connect(function(plr)
--whatever2
end)
Will 'whatever2' run? Or does PlayerAdded have to be before PlayerRemoving?
game.Players.PlayerRemoving:Connect(function(plr)
--whatever
end)
game.Players.PlayerAdded:Connect(function(plr)
--whatever2
end)
Will 'whatever2' run? Or does PlayerAdded have to be before PlayerRemoving?
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