I'm attempting to make a type of conquest map for a medieval game, no clue how to make the camera locked in a position. I mean by making a sort of overhead view, with no actual player existing.
✓ ANSWER ACCEPTED
How to lock a camera in a position?
1 answer
✓ Accepted answer
Here you go, make sure the script is local and is located in the starter gui
wait()
local cam = workspace.CurrentCamera ----- gets your character's camera
local player = game.Players.LocalPlayer ---- finds a player
repeat wait() until player.Character ----- waiting until the character is found
cam.CameraType = "Scriptable" ----- makes sure that the camera is changable
cam.CFrame = workspace.Cam.CFrame --- workspace.Cam is the location of the camera brick, your camera will be facing the front surface of the brick
Hope this solves your problem
This discussion is preserved as it was. New answers, comments, and votes are closed.
