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COMMUNITY QUESTION

So if Vector3 is just a coordinate you use for a part, why not jut use the parts position?

Wouldn't this be easier than using Vector3?

game.Workspace.Part.Position()

1 answer

This makes absolutely no sense... Yes a parts position is a Vector3 but what do you mean by "Wouldn't this be easier than using Vector3?" plus you the position of a part is not a function it is a property so you access it like this:

game.Workspace.Part.Position

without the brackets.

1 comment

0

When I look up "Vector3" I get Vector3.new and a bunch of other things except for what and how you use Vector3. I simply thought it was just another way of giving a part's position. Which made me wonder why it was even made.

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