local down = true
-- i don't want to put it here
game.ReplicatedStorage.events.Fire.OnServerEvent:Connect(function(player,size)
local mp = player:GetMouse()
local we = true
local x = Instance.new("Part",player.Character.Head)
x.Shape = "Ball"
x.BrickColor = BrickColor.new("Deep orange")
x.Material = "Neon"
x.Transparency = .5
x.BottomSurface = "Smooth"
x.TopSurface = "Smooth"
x.CanCollide = false
x.Anchored = false
x.Position = player.Character.Head.Position
x.Anchored = true
while we == true do
wait(.45)
x.Size = x.Size + Vector3.new(.1,.1,.1)
end
end)
game.ReplicatedStorage.events.metor.OnServerEvent:Connect(function(player)
-- here
end)
COMMUNITY QUESTION
i want to use the same instance.new idk how thou?
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5 comments
Please use proper grammar in your question.
bruh i was in a rush making a game for someone soo plz do chill Kay?
The parent argument to Instance.new is deprecated. You should also always use enumerations over strings. You also cannot get the mouse from the server.
ok ty
You could do, local x = player.Character.Head.Part and use the x variable from on there