local down = true		
	-- i don't want to put it here

game.ReplicatedStorage.events.Fire.OnServerEvent:Connect(function(player,size)
	local mp = player:GetMouse()
local we = true
		local x = Instance.new("Part",player.Character.Head)
		x.Shape = "Ball"
		x.BrickColor = BrickColor.new("Deep orange")
		x.Material = "Neon" 
		x.Transparency = .5
		x.BottomSurface = "Smooth"
		x.TopSurface = "Smooth"
		x.CanCollide = false
		x.Anchored = false      
		x.Position = player.Character.Head.Position
		x.Anchored = true
	while we == true do
		wait(.45)
		x.Size = x.Size + Vector3.new(.1,.1,.1)
	end
	

end)

game.ReplicatedStorage.events.metor.OnServerEvent:Connect(function(player)
-- here 
		
	end)

5 comments

0

Please use proper grammar in your question.

0

bruh i was in a rush making a game for someone soo plz do chill Kay?

0

The parent argument to Instance.new is deprecated. You should also always use enumerations over strings. You also cannot get the mouse from the server.

0

ok ty

0

You could do, local x = player.Character.Head.Part and use the x variable from on there