Hello , I was doing some scripting , when i was going to clone a local script to a player it didn't work, it dropped NO errors , no infinite yielding and these two are server sided, and the localscript to clone creates a GUI 1
local guitoClone=script.LocalScripts.addRCV:Clone()
guitoClone.Parent = plr.Backpack
guitoClone.Disabled = false
plr is a player object i tried this to check 2
game.Players.maumaumaumaumaumau.Backpack.ChildAdded:Connect(function()
print"hello object"
end)
and nothing happened... why does this not work?? #1 , btw the second script loaded FIRST

3 comments
Local or server script and where is the script located?
522049 brought up a good point; for the first script, if it's a localscript then it will fail to replicate and the second event (presumably inside a serverscript) will not get fired
these two are server sided