In my game, you are always going to be in first person. Is there a way I can make it so that when I press a certain key...like tab for instance, then it frees my cursor on my screen so i can click on GUI's while still in first person? Any help would be appreciated!
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Making a free cursor function for locked first person?
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UserInputService.MouseBehavior = Enum.MouseBehavior.Default
Make the GUIs have Modal enabled