is theres any way to save game "Costumes" "Guns" Purchases Without boolvalues or something similar? if yes i want to know?

7 comments

0

This is kinda asking for the script. I think your question will be shutdown by a Moderator! Please share any attempt you tried at solving this. We aren't hired scripters, we are helpers!

0

You could use DataStores. Since tables can be stored in data stores, the table could have the name of the costume and the gun.

0

no im just saying which way.

0

Like incapaz said, just make use a table, whether by including the item in the table if they have it, or by doing {local hasItem = true} in the table.

0

You can save the guns by cloning the gun tool into the player's StarterGear. Ex: toolClone.Parent = player.StarterGear

0

StarterGear functions like StarterPack but only works for one player

0

unsatis i mean like phantom forces*