is theres any way to save game "Costumes" "Guns" Purchases Without boolvalues or something similar? if yes i want to know?
COMMUNITY QUESTION
is theres any way to save game "Costumes" "Guns" Purchases Without boolvalues or something similar?
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This is kinda asking for the script. I think your question will be shutdown by a Moderator! Please share any attempt you tried at solving this. We aren't hired scripters, we are helpers!
You could use DataStores. Since tables can be stored in data stores, the table could have the name of the costume and the gun.
no im just saying which way.
Like incapaz said, just make use a table, whether by including the item in the table if they have it, or by doing {local hasItem = true} in the table.
You can save the guns by cloning the gun tool into the player's StarterGear. Ex: toolClone.Parent = player.StarterGear
StarterGear functions like StarterPack but only works for one player
unsatis i mean like phantom forces*