This is what I tried but it doesn't work
model = script.Parent
Part = game.Workspace.TelePart.Position
model:MoveTo (Part)
This is what I tried but it doesn't work
model = script.Parent
Part = game.Workspace.TelePart.Position
model:MoveTo (Part)
Possible solution
It could be that you have not set a PrimaryPart for the model in properties. Make sure to check that and to check for errors in the output too.
Secondly which should be obvious, if your game is FilteringEnabled make sure your script is a server script and isn't placed in ServerStorage.
If that doesn't work
Try using SetPrimaryPartCFrame.
It is the same as :MoveTo() but that it will use the CFrame.
Make sure that you set a PrimaryPart in the properties of the model you want.
This discussion is preserved as it was. New answers, comments, and votes are closed.
4 comments
I know for MoveTo, a Vector3 position is required...why no Vector3?
If its not too big, maybe using Tween? Motor6d the unanchored parts of the model to the Root part and Tween it??
Or maybe use model.WalkToPoint=Part.Position, maybe?
Errors?