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COMMUNITY QUESTION

What's the best way to clone an unanchored model?

I have a model with anchored set to false on all parts, as they're connected via Universal. I want to clone this model from ServerStorage to Workspace, but upon doing so, the models falls apart. I cannot use anchored for this project as it is a key mechanic to core gameplay. Any suggestions?

2 comments

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You can call the MakeJoints method on the model after parenting to workspace

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Thanks incapaz

2 answers

You're looking to weld the parts together so they don't move.

Wiki page on welding. Has examples.

1 comment

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I know about welding, but I require the building to collapse in game after something touches it, but stay intact when nothing touched it.

Thanks incapaz, the MakeJoints() method is what worked.

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