I have a model with anchored set to false on all parts, as they're connected via Universal. I want to clone this model from ServerStorage to Workspace, but upon doing so, the models falls apart. I cannot use anchored for this project as it is a key mechanic to core gameplay. Any suggestions?
COMMUNITY QUESTION
What's the best way to clone an unanchored model?
2 answers
You're looking to weld the parts together so they don't move.
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I know about welding, but I require the building to collapse in game after something touches it, but stay intact when nothing touched it.
Thanks incapaz, the MakeJoints() method is what worked.
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2 comments
You can call the MakeJoints method on the model after parenting to workspace
Thanks incapaz