So i was reading this as I wanted to know how to go about scripting a game with multiple dev products, and I wondered how I could implement this in multiple scripts (such as two gui's that when clicked gave seperate products).

My question is, how can I apply this roblox wiki article about handling multiple dev products when dealing with more than one script, specifically when dealing with GUI's and textbuttons?

2 comments

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Yes, you can go about doing this if i am thinking of the right article i have a script that handles multiple developer products that i will model and i can send to you

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Oops i meant to add this in a link https://wiki.roblox.com/index.php?title=Handling_multiple_developer_products, but yea however you could help