So I have a game that if you buy vip you can teleport to a vip room but it doesn't work like it works for the first time but when someone steps on it with vip then anyone can teleport!
here is the code I use
local id = 4795249
game.Players.PlayerAdded:Connect(function(player)
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId,id) then
local Teleport = "Tele1" --Put the name of the Part between the ""s.
local function Touch(hit)
if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
script.Parent.Touched:connect(Touch)
game.Players.PlayerAdded:Connect(function(player)
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId,id) then
print()
else script.Disabled = true
end
end)
end
end)
