I am having trouble with CanCollide - is there a bug?
I test this local and it all works fine. I test this after publish and only the transparency and color change - but player can walk through the wall.
The ForceField starts out with CanCollide = true Then it gets set to false with a script and players can walk through. I am trying to set it back to CanCollide as part of the below three lines.
All clients see the color change and the transparency change but they can all walk through still.
any help??
workspace.MyForceField.Transparency=.5
workspace.MyForceField.CanCollide=true
workspace.MyForceField.Color=Color3.new(150,50,150)

4 comments
dont use color3.new use Color.fromRGB
the color change works - that is not my question
Do you mind posting the other script that seems to keep setting the object to CanCollide = false?
You don't have to be so rude and say "that is not my question", because you are clearly setting a Color3 the wrong way