The GemVal(IntValue) is a child of a Textlabel, I want the GemVal to change whenever the numberValue of a certain leaderstat changes (the rebirth value), which is working just fine, what I don't know how to do is saving the data for the GemVal whenever the player leaves.
Both are in StarterGui
while true do
wait(0.01)
script.Parent.Text = game.StarterGui.ShopGui.Frame.Gems.GemAmount.GemVal.Value
end
Causes leaderstat change
local player = game.Players.LocalPlayer
local Speed = player:WaitForChild("leaderstats").Speed
local Gem = game.StarterGui.ShopGui.Frame.Gems.GemAmount.GemVal
local frame = script.Parent.Parent
script.Parent.MouseButton1Click:Connect(function()
if Speed.Value >= 5000 then
print("rebirth:", player)
workspace.RebirthEvent.Rebirth:FireServer() --rebirth (in leaderstat) change
Gem.Value = Gem.Value + 1
wait(.5)
frame:TweenPosition(UDim2.new(0.38, 0,0.226, 1000))
else
script.Parent.Parent.Required.TextColor3 = Color3.new(255, 0, 0)
wait(.75)
script.Parent.Parent.Required.TextColor3 = Color3.new(255, 255, 255)
end
end)
OnServerEvent
script.Rebirth.OnServerEvent:Connect(function(player)
player.leaderstats.Rebirth.Value = player.leaderstats.Rebirth.Value +1
player.leaderstats.Speed.Value = 0
end)
I have no idea on how to save the GemVal, because any attempt I have done so far messes with the DataStore that I originally had for player leaderstats and causes an error.

8 comments
Just so you know you used Color3.new wrong, it takes arguments between 0 and 1. However since it gets rounded down to 1
oh, It's been working for me so I didn't suspect anything, also can't I use Color3.fromRGB
yes
and please post your code that has the OnServerEvent stuff
alrighty
I recommend you save data in a table and load it in a table by using GetAsync and SetAsync make sure to insert your value into the table
I have a table already and I tried to add it into that and thats how I got the leaderstats error
Did you check if another script is changing it?